TIDEWARD, AN IDLE ALMANAC
Press fact sheet, v9, updated October 14, 2026
Press kit: https://manugames.com/press/ · Contact: support@manugames.com

Title            Tideward. Subtitle: An Idle Almanac.
Developer        Manu Games LLC, a one-person studio, self-published
Based            Waynesville, North Carolina, U.S.A. Founded 2026.
Genre            Idle RPG / incremental. An idle almanac. Single player.
Release date     Thursday, February 11, 2027, on the U.S. App Store
Status today     App Store pre-order open, approved on iOS, macOS, tvOS
                 and visionOS. Pre-order page:
                 https://apps.apple.com/us/app/tideward/id6765781814
                 TestFlight beta open: https://tideward.app/install/
                 Android open beta on Google Play, free to test:
                 https://tideward.app/idle-rpg-android/
Platforms        Eight platforms, one developer.
                 Apple: iPhone, iPad, Mac, Apple TV, Apple Vision Pro,
                 Apple Watch. One Universal app, one purchase, one save.
                 The Watch is a place to play rather than a companion: a
                 real fight runs on the wrist.
                 Android: a native app for phones and tablets (Android 10
                 or newer), in open beta on Google Play.
                 Windows PC: a version for Steam, in development, with a
                 beta on its way. No date or price announced.
                 Each store keeps its own save and its own purchase. No
                 web build.
Price            Free download with a single one-time $9.99 unlock, Family
                 Sharing on for that unlock. Beyond it, optional cosmetic
                 purchases (profile icons, a card background) that touch
                 nothing in play.
                 Every purchase direct and one-time. No subscription, no
                 ads, no loot boxes, no premium currency.
                 Every product is a non-consumable; nothing sold twice.
Languages        Sixteen in-app, shipping at launch rather than after it:
                 English, Arabic, Chinese (Simplified), Chinese
                 (Traditional), Filipino, French, German, Haitian Creole,
                 Hindi, Japanese, Korean, Polish, Portuguese, Russian,
                 Spanish, Vietnamese. Fifteen App Store storefront locales.
Engine           None. On Apple, native Swift and SwiftUI on all six
                 platforms, SwiftData persistence, CloudKit private-database
                 sync. On Android, a native Android app. No third-party SDK
                 in either: no analytics, no crash reporters, no ad
                 networks.
Trades           Twenty-eight trades: 8 combat, 7 gathering, 9 artisan,
                 4 wayfaring. A true 24 hours of offline progression, at
                 full speed and with no penalty on return.
Idle forecast    The Harbormaster's Forecast answers "can I leave this
                 running" inside the game: it dry-runs the current fight
                 across the whole offline window and reports whether the
                 player holds or falls, the haul to expect, and the time
                 to the next combat level. It uses the same code that
                 resolves the real offline fight.
Accessibility    VoiceOver on every control with a speech budget, Dynamic
                 Type to the largest sizes, no state signalled by colour
                 alone, Reduce Motion, Increase Contrast, and Smart Invert
                 respected, one-finger play, no timed input.
Mod support      None. App Store apps cannot load third-party code. The
                 usual reasons to mod an idle RPG are built in instead: the
                 in-game forecast above, visible drop rates and item
                 sources, App Intents and Shortcuts, and a full export of
                 the player's own data.
Online           None. No first-party servers, no accounts, no friends
                 list, no presence, no player counter. Single player,
                 offline-first. On Apple, iCloud sync is the only network
                 call; on Android the save stays on the device.
Game Center      Achievements and leaderboards, some of them weekly
                 recurring. Opt-in. This is the whole social layer.
Trademark        TIDEWARD, USPTO Serial 99800434, filed May 2026
Websites         https://tideward.app (game) · https://manugames.com (studio)
Trailer          https://youtu.be/oTDYV_ZTR9U (60 seconds)
Social           X @tidewardgame · Discord https://discord.gg/hw6w93astV
Press contact    support@manugames.com. A one-person studio, so you reach
                 the developer directly rather than a press desk. Bugs and
                 feature requests get worked far faster than the genre
                 norm. No promised response window. Embargoes honored once
                 agreed in writing, on a date that works for both sides.

THE COMMITMENT

Tideward is not built to keep taking money from its players. Every purchase
is direct and one-time, a plain price on a thing seen whole, a $9.99 unlock
or an optional cosmetic, owned permanently. No ads, no subscription, no loot
boxes, no premium currency. Every product in the game is a
non-consumable, so nothing can be sold to a player twice.

ABOUT (150 words, copy-paste ready)

Tideward is an unhurried idle RPG, an idle almanac, built by one developer
for eight platforms: every Apple device, Android, and Windows PC. You tend a small coastal world through twenty-eight trades: combat,
gathering, artisan, and wayfaring lines that keep working through a true
24 hours of offline progression. Before walking away you can ask the
Harbormaster's Forecast whether the current fight will hold. On Apple it is
one Universal app in pure SwiftUI for iPhone, iPad, Mac, Apple TV, Apple
Vision Pro, and Apple Watch, where the Watch is a place to play; a native
Android app is in open beta on Google Play, and a Windows PC version for
Steam is in development. No accounts, no first-party servers, no ads, no
subscriptions, and no third-party SDKs on Apple or Android. Sixteen languages ship in the box. A free
download with a single one-time $9.99 unlock, with optional cosmetics
beyond it; every purchase is direct, one-time, and permanent. Version 1.0
ships Thursday, February 11, 2027, from Manu Games LLC of Waynesville,
North Carolina.

CONTENTS OF THIS KIT

screenshots/   11 raw, un-decorated captures (no marketing overlay):
               6 iPhone (1320 x 2868), iPad 13" (2064 x 2752),
               Mac (2560 x 1600), Apple TV (3840 x 2160),
               Apple Vision Pro (3840 x 2160), Apple Watch (416 x 496).
icons/         Tideward app icon, light and dark, 1024 x 1024 PNG.
studio/        Manu Games studio seal and illuminated plates (article art).

All assets are free to use in coverage of Tideward and Manu Games.
Please keep the marks unaltered and out of misleading contexts.
